Thomas Roman
Game Developer & Ontologist Thomas Roman I like creating because it helps me make sense of the world.
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Featured Projects

Function Junction

I'm currently developing an educational math puzzle game called "Function Junction".

In this game, player's control a rover that moves along the paths of function graphs.

Function Junction features several puzzles which introduce and familiarize the player with math concepts including: function translation, discontinuities, and composition.
Spectral Support

This game is designed to be an accessible introductory Sokoban (block pushing game). The gimmick in this game is that the player teams up with a specter named Hector. Hector starts out just helping the player grab keys, however, the player may find powerups which add unique twists to the gameplay allowing the player to solve bizzare puzzles.

I made Spectral Support for RIT Halloween Jam 2025, working as a solo developer.
Code-o-ban

Code-o-ban is a puzzle game about working as a programmer.

Code-o-ban is inspired by Sokoban / grid based block pushing puzzles. The twist is that this game has only 1 dimension of movement.

I made Code-o-ban for Game/Music Jam 2025 collaborating with sound designers and composers.